Making your Child an Innovator Step-By-Step
Innovation Program
Colombo
Age Groups
Level 1: 7 & 8 years
Level 2: 9 & 10 years
Level 3: 11 - 13 years
Course Timing
Each Level 32 weeks
2 hours every week
Available Location
Colombo
We provide all the materials and components required for the weekly activities.
Kids can take their creations home as well.
IgniterSpace guarantees an instructor for every group of 10 kids.
Kids from LEVEL 2 & LEVEL 3 need to bring a Laptop computer on computing days to carry out the programming activities.
Our goal is to build a young generation that embraces innovation and entrepreneurship.
Innovation Program
The first step of an innovation journey is to build a passion for creativity and get exposed to different technological areas such as mechanical, electrical, electronic, computing. Once this foundation is built, we let students experiment around the concepts to gain deeper insights. That's where we teach them the process of innovation and entrepreneurship for them to work further on their own ideas.
IgniterSpace Innovation Program is specially designed to develop creativity of students. Students start with prototyping known machines to develop basic knowledge as well as fine motor skills. Then they move on to more explorative creations that are of production grade. Kids gain design thinking and entrepreneurship skills alongside with the ability to create production grade prototypes of their own concepts.
Age 7 & 8 starts here
Level 1
Focus on Mechanical Engineering.
Kids will get an introduction into Making & will use a combination of basic Electrical Circuits & Mechanics to build creations.
Entry Criteria:
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Age: 7 & 8 years
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Prerequisite: Level 0
Age 9 & 10 starts here
Level 2
Focus on Computer Programming.
This level focuses more on Computer Programming using Scratch, Microbit & TinkerCAD. Kids will also explore both mechanics & electrical creations.
Entry Criteria:
-
Age: 9 & 10 years
-
Prerequisite: Level 1
Age 11-13 starts here
Level 3
Focus on Electronic Engineering
In Level 3 Electronics is explored deeply with a start in electronic circuit design & building to micro-controller programming using Arduino. Kids will explore more complex mechanical projects.
Entry Criteria:
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Age: 11 - 13 years
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Prerequisite: Level 2
Skills Gained by Young Innovators
IgniterSpace Innovation program aims to build a passion for creativity in students as the first step of their innovation journey. The program exposes the students to a wide variety of technological and engineering concepts. At every class they will make a new creation with our instructors, learning concepts related to mechanical, electrical, electronic, robotics, computer programming, etc.
At the end of the 8 months program, students develop fine-motor-skills and overall knowledge around the following areas. Please note that the set of concepts and the theoretical depth vary depending on the age group of the student.
Mechanics
Fastening
Structures
Wheels and axles
Pulleys
Motors and gears
Forces and Motion
Balancing
Simple machines
Torque
Springs
Friction
Cams and cranks
Screw
Inertia
Counterweights
Electricals
Conductors and insulators
Fuses and switches
Basic circuit designing
Source and types of electricity
Safe use of electricity
Electrical circuits
Light and motion
Voltage and Current
Resistance
Electromagnetism
Electrical generators
Luminous Intensity
Electric charge
Electric Power
Power efficiency
Electronics
Resistors
Diodes
Transistors
Capacitors
Integrated Circuits
Soldering
Circuit Diagrams
Circuit Symbols
Wave-forms
Photoresistors
Photodiodes
Sensors
Robotics
Ethics
Autonomy
Sensing
Actuators
Mobility
Intelligence
Kinetics
Dynamics
Programming
Logical Thinking
Algorithmic problem solving
Abstractions
Control Logic
Variables
Parameters
Data structures
Code blocks
Game Programming
Animation Creation
Pitching
Demonstration Skills
Presentation Skills
Unique Value Propositions
Confidence
Selling a product